I’m not sure if I’m understanding this correctly but I get the impression that you’re applying game pass to every game you want to play. If that’s the case yea, it doesn’t make sense to get game pass. But for most people, we’re getting game pass for games that we wouldn’t have bought anyways or it’s for a game we’re fairly positive we can finish within the month and don’t plan to play after. I think there’s reasons why, it’s just not a reason that can be applied to every game or person.
Comment on Xbox wanted 77M Game Pass subscribers by 2026 — today it has less than half that
Dyskolos@lemmy.zip 3 days ago- I fail to see how renting games would be fine. It was OK in the 80s-90s, but nowadays? You rent everything, own nothing, and be happy…the whole life is getting subscription-based and we just take it.
- It might not be mainstream, but surely not niche. It basically made games like skyrim into what they are. But yes, consoleros know this and accept it. But gamepass is also for PC
- So I could buy a vanishing game I rented for months before? On a platform that cannot be trusted to still exist in 10yrs? Great deal.
- That surely depends on the person. I take my time with games, sometimes not playing for months to come back. To me it would just be pressure to not do that. And buying? See 3…
This wasn’t microslop-hate. Just knowing how many things they just ended and how inherently sucky renting is. I regularly get gifted passes and never felt compelled to even try it.
pycorax@sh.itjust.works 3 days ago
Dyskolos@lemmy.zip 2 days ago
It never made sense, hence i never used it, despite getting keys for it gifted regularly. But, what made me wonder in your comment, why do you want to play a game you wouldn’t have bought? Too shitty to buy, good enough to play? Or is it “too expensive for my interests to buy, but interesting enough to play a while for some lil bucks”?
pycorax@sh.itjust.works 2 days ago
More of the latter. A triple A costs 70-80 USD now on release and it’s hard to justify that cost when game pass let’s me play that plus a bunch of other stuff for a month for a fraction of that price. Even if I take 3 months to finish it, I’m still spending less than I would’ve from buying it out right. Plus if I do lose interest past the first month, I can just stop right there.
Dyskolos@lemmy.zip 2 days ago
And if you play it over the course of 2 months and reaalllllyyyy like it and wanna buy, then you paid even more?
I rarely buy AAA on release. If they aren’t crap they’re unoptimized. I usually just wait a year or longer and buy when it’s fixed or don’t if they didn’t care. Been burnt too many times 😁
Katana314@lemmy.world 3 days ago
“Rent everything, own nothing” is a complete non sequitor. Ori and the Will of the Wisps came out. I could buy it, in which case I own it forever on my Microsoft account, or if it’s a game I have less confidence in, I could play it on Game Pass. And if I only have mild interest, then at some point if/when it’s removed or I unsubscribe, I don’t care.
I get so fucking irate at these doomfantasizers that claim because a rental method exists, games are being “stolen” from them and the purchase option is being killed. This is why no analyst worth their salt listens to gamers.
Ensuring games we buy still run after 10 years is mostly a technical challenge, which we should still try to push devs to finish by legislation. It is not a war game makers are actively fighting against (Xbox even put HUGE amounts of effort into helping you emulate your old x360 games). I’m all for preservation, but so often picturing it as a battle against a corporate boogeyman really exaggerates their role.
Dyskolos@lemmy.zip 2 days ago
No it’s not. If it were up to devs or gaming-platforms or whomever, this would be the future, like it will be with nearly everything. People rent homes, cars, features IN CARS, games, movies, series…and nvidia would love if everyone would switch to geforce-now (and the others that tried). The best model to profit off a thing, is letting you rent the thing. Not letting you buy it.
…and beyond the point. Despite it being true.
the point wasn’t about preservation (yeah it’s fucking important too), but the future of - in this very special case - games if more games will be rented than bought. Rising prices and lowered incomes really help well to drive this.