one reason I liked them as I liked to try and not kill anyone while doing missions. I actually got real annoyed that dumping an unconcious body killed it. Its like common no hide a body option that does not kill them?
Comment on Finally started Cyberpunk.... I can't stop climbing everything.
LostWanderer@fedia.io 1 day agoSynapse Burnout if they don't have enough HP to tank the damage, Cyberpsychosis (if no other enemy is in range, the affected enemy kills themself). Blackwall Gateway can as well...Does lethal damage. Detonate Grenade indirectly can kill a low health enemy... I can't think of any others off the top of my head. As Quickhacks are meant to soften up enemies, for the most part.
HubertManne@piefed.social 1 day ago
Abyssian@lemmy.world 23 hours ago
That’s why I wait until the mission is done, and then dismember them and throw them away. Get whatever bonus you might get for not murdering anyone, even though you murdered everyone. <3
LostWanderer@fedia.io 21 hours ago
That's a relatively old glitch I though they finally patched. Pissed me off too, as I was going for a mostly nonlethal run. Had to reload a lot.
HubertManne@piefed.social 12 hours ago
I mean Im pretty sure I saw it right into the dlc. its been awhile since I played though.
qupada@fedia.io 19 hours ago
System Collapse is almost a one-and-done move on any enemy, at least at the iconic level. Considering the RAM it consumes you'd bloody well hope so.
But with Blood Pump, Biomonitor and Overclock you can happily take down half a dozen (or more) before you've even poked your head out from cover.
LostWanderer@fedia.io 16 hours ago
After upgrading and optimization of my Quickhacks, Sneak, and Guns build...Synaptic Burnout was basically doing that. System Collapse is a nonlethal takedown that creates no noise or alerts, its pretty damn good!