As a counterpoint, I’ve not had any problem with the weapons. I went with the s whip though. I think there are 4 or 5 - you pick one to start with and unlock the rest throughout the game.
It does take a minute to get the timing right on the burrow mechanic because you do jump up before diving underground and you’re vulnerable during that jump. I grew up with the NES though, so that old school style is what I got used to. I learned how to swim through the underwater plants in TMNT; I beat Link’s Adventure without the…cheat thing I can’t remember because I’m old now… Game Genie.
It is far darker than the art style let’s on though.
grinning_serpent@lemmy.world 4 days ago
You messed up and it is entirely your fault. It is literally a skill issue. The game doesn’t cheat.
I didn’t like Mina much either but please don’t start conflating “I didn’t enjoy this” with “this is badly designed.” It’s such a lazy, egocentric way of thinking.
Also, only the daggers push you back on contact. The whip and hammer do not. I do think requiring the player to be locked into a weapon choice and then have to buy access to the other ones is a flaw because you won’t know if you like a given weapon without testing it first. Blasphemous 2 just overall did that kind of thing far, far better.
chemical_cutthroat@lemmy.world 3 days ago
Take a deep breath. Count to ten. It’s only a game, bro.
grinning_serpent@lemmy.world 3 days ago
What are you on about?
chemical_cutthroat@lemmy.world 3 days ago
I offered an opinion, you returned an unwarranted attack.