Comment on What is a game that you know is bad but really enjoy(ed)?

Ephera@lemmy.ml ⁨1⁩ ⁨day⁩ ago

Oh man, mine is proper raw. The whole gameplay takes place on this map and like, two other locations:

Bird’s eye perspective of a castle in a blocky game.

The gameplay is basically just:

Sometimes you also have to click in that second building a few times to craft something, then walk to a third building and click “upgrade” there.

This is a quote from the solo dev:

the game currently has only about 50% of the content I had planned […] I’m still quite dissatisfied with many things. As feedback, I’ve often heard that the combat system isn’t intuitive and is rather boring, which I can completely understand. Resource gathering is also still quite dull. As long as I don’t have really good ideas for both, I don’t think it makes sense to expand the game with new content.

So, it’s unfinished. The dev themselves says that it’s kind of terrible. And it’s an idle game, which many folks would hardly consider a game to begin with.

But yeah, I had fun. Every time you upgrade a building, it looks different afterwards. And so, just seeing how the map develops over time and what new things would get unlocked by each upgrade, was cool.

I think, in particular that it’s such a niche game, where you really don’t know what to expect, that kind of made it for me. It doesn’t follow “good” game design rules, which make other games all feel quite samey. The rawness was kind of the appeal.

I guess, now I need to link to the game. But yeah, don’t complain to me, if it is terrible. You have been warned: content.luanti.org/packages/1248/castrum/

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