Comment on Capcom says shifting from auteur-driven development to team-led development is what transformed the company and allowed flagship IPs to survive for so long - AUTOMATON WEST

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Wimopy@feddit.uk ⁨18⁩ ⁨hours⁩ ago

See, this would resonate more of the recent Resident Evils and Monster Hunters weren’t, as they seemed to be, also loved by old fans.

I’m specifically a Monster Hunter fan since Tri, and I think World, Rise, and Wilds have all been fantastic entries that took the DNA of the franchise and allowed it to evolve. World and Wilds have moved the franchise to finally being able to show it takes place in a real living, breathing world. To me that shows the artistic vision is very much there.

I’m not saying the games are perfect (especially on launch) or there aren’t changes people (including myself) will disagree with, but there’s no way I’d call them “barely purchase-worthy”. Especially not because of artistic constraints (and I’m very much including game design in that).

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