Stop defending billionaires, the infrastructure costs are a small fraction of the fees they charge
Comment on Dutch gamers file €220 million claim against Valve, operator of game platform Steam
mnemonicmonkeys@sh.itjust.works 3 weeks agoThere’s a cost to maintaoning infrastructure, and EGS is laying off employees because their 12% cut isn’t sustainable.
HailSeitan@lemmy.world 3 weeks ago
mnemonicmonkeys@sh.itjust.works 2 weeks ago
Seeing as Epic is losing money with a 12% cut, and Steam actually goes down to 20% if you sell enough units, your case doesn’t seem particularly good.
Also, Valve is funneling a ton of money into Linux gaming, especially into open source software. That’s infrastructure. And some of it is infrastructure that won’t go away if Valve goes bankrupt or enshittifies
HailSeitan@lemmy.world 2 weeks ago
The comparison to Epic (with a massively lower sales volume) is a bad one, because Valve’s sales volume is so much higher. Once you have a store up and running, the marginal cost of additional units sold in software is extremely low, so most sales are close to 30% of pure profit for Valve.
The entire Apple App Store costs $100 million a year to run, with revenue recently hitting $1.4 trillion, an infrastructure to revenue ratio of a fraction of a percent. That makes their 30% vig even more unconscionable than Valve’s obscene rake.
Fredthefishlord@lemmy.blahaj.zone 3 weeks ago
If 30% was the cost gabe wouldn’t have a yacht collection.