Comment on New Halo Campaign Evolved Report Claims Heavy Outsourcing and Major Gameplay Changes
caseyweederman@lemmy.ca 2 days agoSo many game sequels started that way, but then were built up into their own games ones they’d proved out the engine.
mushroommunk@lemmy.today 2 days ago
Sure, and if 343 studios hadn’t burnt so much fan trust with their last two releases people might be willing to go along with that. I think fans are just sick of not getting a good new Halo game and what they’re doing now seems to most fans like just a cash grab.
It’s not like unreal engine is anything new either, they already contract out work so lots of talent to pull from for the actual technical parts.
caseyweederman@lemmy.ca 2 days ago
Oh yeah. I don’t think I even finished 5 and I have not been keeping up. Did I even play 5? Ehh.
mushroommunk@lemmy.today 2 days ago
You missed nothing if you didn’t. 5 setup a great story, was morphing into a great galaxy spanning adventure finally ready to move on from covenant vs humans. And then they ignored it all for Infinite which felt more like a DLC for an unreleased game.
caseyweederman@lemmy.ca 2 days ago
I thought 5 was dumb. No! 4. 4 was dumb. 4 was the one where they said “uhh uhh covenant splinter faction, sanghelli are scary again”, right?
I was so disappointed by the weapons too. They completely flattened all the interesting differences between factions, quite a feat when adding a whole third set of them.
Except of course for the rocket launcher that shoots rockets that explode into rockets. That was neat.