So many game sequels started that way, but then were built up into their own games ones they’d proved out the engine.
Comment on New Halo Campaign Evolved Report Claims Heavy Outsourcing and Major Gameplay Changes
mushroommunk@lemmy.today 3 weeks agoThey claim it’s because they’re using Unreal Engine for the first time and wanted to test the waters by remaking a game they know well. Honestly it just makes them sound even lazier in my book. That and the rumors of massive amounts of generative AI used for development.
caseyweederman@lemmy.ca 3 weeks ago
mushroommunk@lemmy.today 3 weeks ago
Sure, and if 343 studios hadn’t burnt so much fan trust with their last two releases people might be willing to go along with that. I think fans are just sick of not getting a good new Halo game and what they’re doing now seems to most fans like just a cash grab.
It’s not like unreal engine is anything new either, they already contract out work so lots of talent to pull from for the actual technical parts.
caseyweederman@lemmy.ca 3 weeks ago
Oh yeah. I don’t think I even finished 5 and I have not been keeping up. Did I even play 5? Ehh.
mushroommunk@lemmy.today 3 weeks ago
You missed nothing if you didn’t. 5 setup a great story, was morphing into a great galaxy spanning adventure finally ready to move on from covenant vs humans. And then they ignored it all for Infinite which felt more like a DLC for an unreleased game.
islayfan@piefed.social 3 weeks ago
Aka “Claude rewrite this in unreal engine”
ms_lane@lemmy.world 3 weeks ago
That will be $34billion in tokens, you’re welcome.
BreakerSwitch@lemmy.world 3 weeks ago
Except, let’s not forget, the original source code is lost and this would be, at best, based on an already flawed and inferior pc port