Comment on Splinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”

justdaveisfine@piefed.social ⁨1⁩ ⁨week⁩ ago

This is a peak AAA problem. The need for ultra high fidelity realism clashes with the need to make the actual gameplay.

Maybe they need splashes of yellow paint to show where the stealth area is.

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