Comment on Splinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”

ampersandrew@lemmy.world ⁨1⁩ ⁨week⁩ ago

There are two really good examples of how to represent that from the past two Splinter Cell games. I’m not convinced it got any harder from this explanation.

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