Comment on AAA Dominance Is Eroding: 56% of PC Gaming Revenue Now Goes to Games Outside the Top 20
A_Random_Idiot@lemmy.world 14 hours agoThis is whats wrong with gaming.
idiots being too eager to throw ever increasing amounts of money at companies, to get what they used to get for 50, with zero self awareness that they are the cancer thats killing everything.
early_riser@lemmy.world 10 hours ago
Counterpoint: games were more expensive in the past, sometimes even before adjusting for inflation. Goldeneye was $70 new.
The problem is that back then you bought a complete game to play forever. Now you buy an unfinished mess that despite costing as much, makes it abundantly clear that the game isn’t yours through DRM and in your face micro transactions.
jj4211@lemmy.world 10 hours ago
To provide a relatively decent source: …musetechnical.com/…/1997-Sears-Christmas-Book
Around page 286. So 1997 christmas season, Starfox and Goldeneye going for $80… FFVII for $60…
N64 had the challenge that every single game was a circuitboard, so that inflated costs. Nowadays the price is for just the right to download a copy.
A_Random_Idiot@lemmy.world 3 hours ago
i mean, its also sears, premium store premium pricing.
I bought FFVII on launch day from Best Buy for 49.99.
jj4211@lemmy.world 3 hours ago
True, but it’s at least a rough indicator, and having intact concrete pricing from back then was a bit challenging, and sears catalog came to me as a very well preserved source of vaguely appropriate pricing.