Comment on Why is gaming becoming so expensive? The answer is found in AI

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Kolanaki@pawb.social ⁨13⁩ ⁨hours⁩ ago

I’d argue that at least since the 90s their games have had the same level of simplicity and hand holding

What games in the 90s had tutorials that were not “here’s every basic obstacle in the game on the first level; figure it out?” One of the best video game tutorials of all time is World 1-1 in Super Mario Bros and it does it without even telling you anything.

A lot of “complexity” and “difficultly” of their older games stemmed from developers not knowing how to make a game approachable or easy to understand because gaming was in its infancy

By the time Nintendo started making video games, the video games industry was over 20 years old. Not to mention literally thousands of years of game design in the form of not video games that existed before video games.

Breath of the Wild or Tears of the Kingdom have physics and cooking systems that are far more complex than any of their old games.

We’re talking complexity of the challenges in the game; not the complexity of the programming that goes into it here. What would make it more complex and challenging to not be smooth brained is making the physics puzzles more challenging and the cooking system more than just selecting what you want to throw in the pot and getting a little cutscene of it cooking. It’s the difference between making potions in Skyrim vs making potions in Kingdom Come Deliverance 2.

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