Comment on Weekly “What are you playing” Thread || Week of March 29th
GrantUsEyes@lemmy.zip 1 day agoI’ve been itching for a rougelike for a while and this looks right up my alley. I’ll await your veredict on it.
Comment on Weekly “What are you playing” Thread || Week of March 29th
GrantUsEyes@lemmy.zip 1 day agoI’ve been itching for a rougelike for a while and this looks right up my alley. I’ll await your veredict on it.
Coelacanth@feddit.nu 18 hours ago
I’ve seen enough to tell you that this will be quite a whiplash after Sekiro, that’s for sure. This is more Dark Souls 1 than anything, although without the stamina. It’s slow, it’s clunky, you run away and kite a lot. If you unironically liked the combat in DS1 you might enjoy this.
But that being said, I think there is also a bit of a design choice in making the combat clunky and difficult. You’re playing as a 14-year-old girl and it’s a horror game. Enemies are supposed to be scary. You’re not supposed to easily go toe to toe with everything.
That being said I’ve barely scratched the surface, and it also looks like the game is both full of tools to use for combat and that this is the intention - use whatever you can to survive. Again goes with the horror. Spells, decoys, temporary invisibility, even a flamethrower according to the trailer. Plus hit and run attacks, hiding and backstabbing and so on.
We’ll see where I land on it, but so far the rest of the game has been so intriguing that I don’t mind the combat regardless.
GrantUsEyes@lemmy.zip 11 hours ago
There’s place in my heart for clunky combat but you’re right, maybe now’s not the right time for that one.
I have Enotria in my library (I pulled the trigger on it after reading about your playthroughs last year). I think I’ll go with it as I know more or less what to expect now.
Valuable insight as always, thanks.
Coelacanth@feddit.nu 9 hours ago
Please don’t let me discourage you, I’ve played some more today and the game is amazing - it’s just not a game you play for the combat. It’s not like Sekiro or Ninja Gaiden or Rise of the Ronin or something where you’d be like “damn, I just want to get in some fun fights today”. Withering Rooms is all about exploration, story, world building, mood, atmosphere and light horror and so far it really shines there. The setting is really cool and it has a very unique vibe to it, almost hitting me the same way as the unique vibe of Dark Souls 1 hit me the first time I played it. So if you were itching for a roguelike and this is your vibe I think you’d like it a lot.
At the same time, I also really enjoyed Enotria too. I don’t know what it is with me and somewhat janky AA games with a lot of heart, but it’s a weakness I think. Greedfall was similar for me (though unfortunately I’ve heard the sequel is not so good 😓). I hope you don’t run into too many bugs, I know there are still some in Enotria unfortunately. But I had a good time with it. Really pretty and well designed environments, cool setting and Commedia Dell’Arte theme, good music too.
Just set your expectations at “charming AA jank” and not “Lies of P level polish” and you’ll be alright.