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LucidNightmare@anarchist.nexus ⁨4⁩ ⁨hours⁩ ago

I’d say it does have elements of Souls/Dragon’s Dogma/Witcher 3.

The problem might be that they are not as tight as Souls/DD would be. I’m playing right now and just got out of a pretty good boss fight, but again, the controls can be VERY iffy at times.

That’s been my takeaway the whole time, basically. The bones are truly there, but the gameplay isn’t as tight as I would like at all. For example, when I go to use the Double Jump skill you can unlock, it takes 3 presses of my X button to actually get it to go, which isn’t ideal. Alongside that, the downward momentum your character has from falling seems to balance out the momentum from the double jump which makes it feel like you didn’t get as much height as you would expect from such a skill.

All in all, it’s a great game, with very good bones, but definitely has a lot of general improvements that would make it a much more enjoyable experience all around!

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