Kids only care about Pokemon, casuals only touch Mario Party like once a month when family is over. So making a Pokemon Access Machine underspec’ed and overpriced is actually THE move from profit perspective.
Comment on Switch 2 demand appears to be flagging as Nintendo reportedly lowers production
RightHandOfIkaros@lemmy.world 3 weeks ago
Nintendo definitely learning the wrong lesson from this:
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The Right Lesson: Maybe we shouldn’t released an expensive console, with only a handful of new games and tons of repeat releases that are $70 (and suck), and some of those games dont even have a real physical copy, and stop treating our fans like they are literally Hitler because they are passionate about our products.
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The Wrong Lesson: People must not want powerful hardware and physical games anymore.
Skv@lemmy.world 3 weeks ago
RightHandOfIkaros@lemmy.world 3 weeks ago
Which is why I maintain my order of least to most consumer friendly gaming big three is:
Nintendo < Sony < Microsoft
For all its flaws, Microsoft is the leash anti-consumer, because they don’t have exclusives anymore.
Skv@lemmy.world 3 weeks ago
M$ was also THE first to charge for multiplayer…even on PC once Xbox era began.
RightHandOfIkaros@lemmy.world 3 weeks ago
Yeah, but they actually provided a real service in exchange for that subscription.
Meanwhile Sony pays studios to NOT develop games for other platforms, which is HORRENDOUSLY anti-consumer, and Nintendo I dont even have to talk about.
Microsoft isnt the consumers best friend, but out of the big three they are the least bad.
pycorax@sh.itjust.works 3 weeks ago
Why would they learn that when the Switch 2 is selling twice as fast as the first even with a much more limited catalog? A drop of 1/3 is still selling notably faster than the first Switch at it’s same time span.