The reason why this doesn’t concern me at all is that the very nature of the business I run means that I explicitly don’t have to trust them.
The reason why this doesn’t concern me at all is that the very nature of the business I run means that I explicitly don’t have to trust them.
circuitfarmer@lemmy.sdf.org 5 hours ago
Does it? What recourse do you have if they change their policy and you don’t have local backups of your games?
ampersandrew@lemmy.world 5 hours ago
Undoing DRM-free quickly enough that I couldn’t download my remaining installers would be speedrunning the failure of a company faster than Unity, but other than that, they can’t take away what I and others have already downloaded.
circuitfarmer@lemmy.sdf.org 5 hours ago
Neither can Steam. Then the difference is down to those games on Steam which are not DRM-free.
ampersandrew@lemmy.world 5 hours ago
The difference is that even with the convenience of a launcher, I can decline an update that would undo DRM-free rather than manually copying every vetted DRM-free game on Steam to another directory every time there’s a patch. And that’s only to entertain this apocalyptic what-if that would never happen because it would trigger false advertising law suits would instantly destroy the company.
TallonMetroid@lemmy.world 5 hours ago
If ownership is what you’re worried about, why wouldn’t you already have the installers downloaded and backed up?
circuitfarmer@lemmy.sdf.org 5 hours ago
Oh, I absolutely would – I’m just making a point based on a previous statement earlier in the thread:
If the practice is that you need local backups on purchase anyway, then I fail to see the difference between non-DRM games on Steam and those on GOG. It feels like a different goalpost is being used depending on what service is being discussed.