Comment on Day 576 of posting a Daily Screenshot from the games I've been playing
Postmortal_Pop@lemmy.world 8 hours agoHaving been playing it off and on since release, you can honestly get away with just playing the base game in OpenMW and using Console command to fortify your weapon skills. With those at 100, you don’t wiff 9/10 swings but combat is still mechanically unpredictable enough to feel like you’re not over powered. Back on original Xbox you could even do it by constantly reequipping a bound weapon. If you’re a hoarder like me you don’t even need a house mod to display all your stuff, you can get one for free by picking the tower sign and breaking into a quest house. Even comes with a dead guy to use as a crate.
Zahille7@lemmy.world 5 hours ago
Or you could do “soul trap on self” combined with a “fortify skill” effect.
Postmortal_Pop@lemmy.world 4 hours ago
My head canon is that soultraping yourself like this binds the spell to your soul forever. That’s an actual part of the spell but most people don’t do it because you could end up like the dozens of characters I had to abandon because a permanent effect is actually a problem in a number of ways.
Waterwalking forever seems great until you need to swim to that section of cave for the quest.
Zahille7@lemmy.world 3 hours ago
They at least fixed the water walking in Oblivion. You could just look down to start swimming.
But yeah, I did that to a character or two as well. I think one time I thought a permanent levitation spell would be the tits. Then I found out about how slow it is.
Postmortal_Pop@lemmy.world 1 hour ago
Morrowind, and to a greater part the elder scrolls is the primary inspiration for my meta canon. Every character in every game I play is actually controlled by an eldritch entity that can see all possible iterations of a reality. When I die, I get shunted back into the aether and re enter the timeline at an earlier point. That’s why, to the NPCs, I know every trap, map, and position of enemies. It’s not even the first time I’ve eaten an iteration of this timeline. Ultimately, at the conclusion of the game, after collecting all the relics, which are Meta-canoned as items that survive the death of a timeline, I slay every living entity in the plane. The combined metaphysical ripple caused by an enormous a historical event followed by the death of all sapient life fules the entities escape from this timeline and travel to a new potential destination.
To this day, the only game I can’t go back to play with this is far cry 5, which is the first game that managed to best my entity.