Comment on New Fable game removes feature core to franchise's DNA

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BreadstickNinja@lemmy.world ⁨5⁩ ⁨days⁩ ago

Yeah, I agree, and that’s what I was trying to get at with the last point. I think morality systems in the sense of a binary choice with a scorecard is exactly why those systems are unsatisfying. Real choices have complex consequences and games are more immersive when they show that versus when everything boils down to a simple “good” or “bad.”

The games that do moral choices well do still give you feedback - alternate endings or lasting changes in the world - but it’s not as simple as one number or slider showing a morality spectrum.

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