i also hope so, but with them adding the wonders i lost a bit of the hope. unless they’ve changed something between experimental and release, there is still no incentive to, say, plug all badwater sources or make the whole map lush. you just collect enough resources to build a big building and then you’re done.
frank@sopuli.xyz 1 week ago
I’ve played a fair bit of timberborn, and it’s a great city builder! I get obsessed for the first dozen or so hours of a settlement but it’s always fallen a little flat in the more later-game parts.
I’m hopeful that their continually adding content keeps it fresh deeper into the game. The mechanics and aesthetics are great
lime@feddit.nu 1 week ago
Prove_your_argument@piefed.social 1 week ago
It’s all about getting over the hump, once you’re set and don’t worry about floods or droughts there’s just no challenge to overcome or objective to attain. Becomes a sandbox really long before you get to the end of tech.
frank@sopuli.xyz 1 week ago
Yeah, I really enjoy that kinda mid game, where a slightly longer drought or bad water would really mess you up, but it kinda falters shortly after that and becomes solved.
I want them to do what Factorio did and make the end game stuff (rockets) feed you into what becomes the early-mid game. Like make water the whole map" or have “insanely deep water” or some resources that are hard to make the requirement to do the NEXT thing, which should be so big the whole map you were worried about becomes a little trivial
Prove_your_argument@piefed.social 1 week ago
It would be really nice to have extreme endgame goals of watering the entire map, eliminating badwater that is unmanaged, storing a couple of years’ worth of water consumption, etc etc.
I will say I don’t even bother dealing with their inter-zone logistics too. I just make one big zone for the whole map and suffer through the long travel times. Makes so much of it infinitely easier to deal with. I don’t have these multi-thousand-beaver saves though like some folks do though, so maybe it changes at that scale.
Hudell@lemmy.dbzer0.com 1 week ago
By the point you get to not worry about floods and droughts, unlocking the whole tech tree is also quite trivial already.