Comment on New Fable game removes feature core to franchise's DNA
brsrklf@jlai.lu 16 hours agoWell, if I get what they’re doing this time, it’s different.
Heroes in Fable are driven by narrative forces, they are supposed to be literally heroes of a fable. Morality in these games is not reputation, it’s not supposed to be realistic, it’s like a natural law of the world. And, along with a few other character development traits, morality changes your character physically.
You can even “boost” your evilness with stuff like eating live chicks. Nobody witnesses you doing that.
There’s a whole shtick in Fable that sets it apart from most RPGs, in that, Fable never even pretends you’re a character among others. You’re one of 5 or so heroes destined to shape the story, and the rules applying to you are just different from everyone else.
It sounds like this time, they’re going for something a lot more classic, i.e. scoring how people feel about your choices.
iamthetot@piefed.ca 14 hours ago
What do you think I meant by reimagined?
bastion@feddit.nl 13 hours ago
Probably what they wrote.
brsrklf@jlai.lu 13 hours ago
Not sure, but I certainly don’t get “it’s there” from “there is something else instead that feels completely different from the original design”.
iamthetot@piefed.ca 9 hours ago
We’ll have to agree to disagree about it feeling completely different then! Not least of which because I haven’t gotten to feel it at all, since it’s not out. It looks very cool and fun imho though! Still think the headline is unfair.