Comment on New Fable game removes feature core to franchise's DNA

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brsrklf@jlai.lu ⁨16⁩ ⁨hours⁩ ago

Well, if I get what they’re doing this time, it’s different.

Heroes in Fable are driven by narrative forces, they are supposed to be literally heroes of a fable. Morality in these games is not reputation, it’s not supposed to be realistic, it’s like a natural law of the world. And, along with a few other character development traits, morality changes your character physically.

You can even “boost” your evilness with stuff like eating live chicks. Nobody witnesses you doing that.

There’s a whole shtick in Fable that sets it apart from most RPGs, in that, Fable never even pretends you’re a character among others. You’re one of 5 or so heroes destined to shape the story, and the rules applying to you are just different from everyone else.

It sounds like this time, they’re going for something a lot more classic, i.e. scoring how people feel about your choices.

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