Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc?
Aielman15@lemmy.world 10 hours agoI like Minecraft, MC is crystal clear about what it is trying to be: a building game first with an open world and survival element.
I cannot say the same with NMS and its space tropes and exploration loop.
Sounds to me like you had different expectations and are saying that it’s somehow the game’s fault.
TalkingFlower@lemmy.world 10 hours ago
Sounds to me you have no argument.
Aielman15@lemmy.world 10 hours ago
Your argument is that the game doesn’t fit its “space tropes”, but somehow that’s not you having different expectations than what it actually promised and delivered?
TalkingFlower@lemmy.world 10 hours ago
I expect functional dogfights, not simulator like flight model, but something arcady in a space game with functional AI. How is that an unrealistic expectation?
Aielman15@lemmy.world 10 hours ago
I don’t know exactly what you mean with “functional dogfights […] with functional AI”, but from the looks of it, it’s there already:
www.youtube.com/watch?v=djIOoTjayKs
There are also different factions in the game that the player can interact with and gain/lose reputation. According to the wiki, entertaining relationships with the in-game factions net the following benefits:
Maybe it’s not as in-depth as you (and I) wish it was, but it’s there already.