Comment on What challenge from a game isn't worth completing and what challenge from a game is worth completing?

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missingno@fedia.io ⁨1⁩ ⁨day⁩ ago

If the collectibles aren't satisfying to obtain on their own, I don't think putting an unlock behind them makes them retroactively better.

A good collectible is something like Strawberries in Celeste, each one requires you to take a more difficult path or do an additional screen. They're fun to go for, and I think it actually would've detracted if some unlock made them feel like a required task rather than a bonus challenge.

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