To Bioware’s credit, Anthem was a completely different game 18 months before release and EA came in and forced an entirely new concept, story and title on them.
I would be at least curious to see what Bioware would have done with the IP without EA flipping the table on them.
wirelesswire@lemmy.zip 20 hours ago
Probably more floundering. An EA exec told them at one point that their demo was crap (and based on word from other devs, he was probably right), so they reintroduced flight, which IMO was one of the best aspects of the game. EA didn’t force a new story or concept on Bioware, though. All that was Bioware’s own fault between lack of leadership and staff burnout.
A long read, but this article goes pretty in-depth on what happened during the development of Anthem: kotaku.com/how-biowares-anthem-went-wrong-1833731…
RipLemmDotEE@lemmy.today 20 hours ago
Oh interesting. I only knew part of the back story of Anthem apparently. Thanks for sharing.