Comment on Pet Peeves with Games?
ech@lemmy.ca 5 days ago
Biggest pet peeve of modern games is when the game repeatedly nags the player to go to the next mission or solve a puzzle. I like to explore games, to take the time to appreciate well made environments and lore, but when npcs or even the pc keep chiming in every minute with “[x] is waiting for me at the lab” or “I think I should [y]”, it starts to piss me off. Games are more than just sprinting from one objective to another. Can’t even take the time to fully look over a puzzle before the game starts telling you what to do next.
otp@sh.itjust.works 5 days ago
“Quick! A giant meteor is heading for our planet! Collision is expected in less than a week!”
…but if I sleep 7 times while doing all this level grinding and doing sidequests, nothing goes wrong…
ech@lemmy.ca 5 days ago
That’s a quirk of the medium I’ve learned to accept. Some games do it well by having chunks of “on-rails” bits and others of “free-roam” based on what’s happening in the story so that it makes more sense.
Jeffool@lemmy.world 4 days ago
You’re completely right of course, but I’ll say it bugs me too at times. I was always able to forgive it but as we got more advanced visually it bugged me more. Then finally in Oblivion it was too much for me. I still love and respect the game, but it actively bugs me there are portals around the world that are just waiting for me to decide I want to fight. I know it’s dumb, but it is what it is.