In my opinion, there are two ways to deal with that (well, three, but the third is “shrug and find something else to do”):
Playing on easiest difficulty makes the combat a non-issue, little more than set dressing, and allows you to focus on story and exploration. The combat would still bore you, but at least it would be over quicker.
Playing on the second hardest difficulty makes combat challenging enough to scratch the same itch as Dark Souls et al. do for me, but that’s obviously a matter of personal taste. Full on Deathmarch is even better for that, but I’m not convinced it’s a good idea for a first playthrough.
If neither works for you, shame, but it can’t be helped.
brucethemoose@lemmy.world 3 weeks ago
It might be a “watch the cutscenes and scenery highlights in a YT play though” games.
Kolanaki@pawb.social 3 weeks ago
That’s what I ended up doing because I did wanna see the end, I just was done with the journey to get there lol
brucethemoose@lemmy.world 3 weeks ago
IDK, lots of the TW3 sidequests seem to be very good… from my time watching them on YouTube, heh.
wide_eyed_stupid@lemmy.world 3 weeks ago
They are. One of the game’s strengths, in my opinion, is the lack of empty filler and fetch quests. All the quests are voiced with original lines and they’re basically mini-stories, every last one of them.
I don’t like the combat system either, that’s why I always put it on the easiest setting, so I don’t waste time with it and just play it for the story. Let’s put it this way: Amazing story but bad combat? I can sit through that easily. Good combat with a terrible story? EW NO GET IT AWAY. Combat is like the least important thing for me in games. :D