Comment on How TF2 Still Makes Millions (With No Updates)
jws_shadotak@sh.itjust.works 3 days agoThe updates are just turning on and off the seasonal things and adding community maps and stuff.
Comment on How TF2 Still Makes Millions (With No Updates)
jws_shadotak@sh.itjust.works 3 days agoThe updates are just turning on and off the seasonal things and adding community maps and stuff.
Hawk@lemmy.dbzer0.com 3 days ago
Not according to the patch notes though
jws_shadotak@sh.itjust.works 3 days ago
Oh damn I guess I should learn to read
I play pretty consistently and don’t notice a different after most updates
Hawk@lemmy.dbzer0.com 3 days ago
I mean yeah, that’s why I said it’s probably not the updates people want, but they’re still allowing mostly community backed updates and add them quite regularly.
CaptainBasculin@lemmy.bascul.in 3 days ago
The patches are mostly community fixes, which is not the way to treat a game that makes tens of millions per year. The game’s matchmaking is broken and needs either a major rework or outright removal. Some recent change broke MvM to the point it takes hours to queue up.
Saganaki@lemmy.zip 2 days ago
Matchmaking? TF2 moved away from community servers? Bleh.
CaptainBasculin@lemmy.bascul.in 2 days ago
A lot of people prefer community servers and want Valve to outright remove matchmaking for reasons like
No team switch on matchmaking
shorter game times outside of control from players
end game map vote instead of near when the game ends (which also breaks randomly)
matchmaking putting you in a match right before it ends
MvM matchmaking being outright broken
The infamous Matchmaking Error: A connection to the Steam VAC Servers could not be made.
I personally think these problems can be fixed by Valve without the need to remove matchmaking alltogether, but i agree that the way Quickplay used to work was better than what we have currently.