Is it 600+ players on a single server, or is it like WoW/UO/EQ where the game world is spread across multiple servers, so it’s not ever actually that many people on a single server? It was kind of important for PvP to know where the server lines were because crossing them caused a spike of lag as it switched the server you were on.
If it was a single server that would be impressive. Otherwise, it’s pretty laughable.
boywar3@lemmy.world 7 hours ago
I’m not super knowledgeable with how it works, but it is essentially a system for seamless jumps between multiple servers “meshing” them together so there is zero noticeable lag time between them. There isn’t a single loading screen going across multiple star systems, which is a pretty significant achievement, especially given how detailed the game itself is.
I’ve never played World of Warcraft or really any MMO, but it is my understanding that there are areas to load into new places (a short black screen on entering a building, a “portal” to another zone, etc.).