Comment on First spin with 5K UHD 2160p Ultra Wide
Malix@sopuli.xyz 1 week ago
never mind the display, that cockpit is glorious tho. How much of a configuration hell is it with game? Elite (AFAIK) accepts pretty much anything as an input, but what about other games?
bekopharm@discuss.tchncs.de 1 week ago
Ty! It’s a living hell 🤓 Inputs are rather easy since the usual approaches work okay-ish. That’d be AntiMicroX and MoltenGamepad in my case. Mebbe InputMapper too. The constant fight against Steam’s “everything be gamepad” XInput is a pain in the neck though.
Outputs? Don’t get me started 🤣
Malix@sopuli.xyz 1 week ago
hmm, if the steam’s controller translation gets in the way, can’t you just… disable steam overlay for the game? That should prevent the translation.
bekopharm@discuss.tchncs.de 1 week ago
I do this but that’s not all. There are some options that remap especially additional joysticks to SDL XInput Mapping devices automatically. Probably(!) back from the days where games could not deal with more than one joystick anyway. Layers in layers and sometimes it’s detective work to figure out why and where the device stopped working. Again. And this is before the terribly broken input system of some games is even reached.
Random trivia: Touch panels count too.
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bekopharm@discuss.tchncs.de 1 week ago
So often connected devices have to be “overriden” again within Wine too.
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There are now still 2 entries for the same Model and Vendor id in the Wine reg. One for xinput. And this is e.g. prioritized by some games like Elite so they will only start to listen on xinput here, where nothing ever arrives. In that case references to xinput have to be removed again from the registry. Only to be auto repopulated by the next Proton upgrade in some cases or when the device enumeration changes for some reason. Pain.