bekopharm
@bekopharm@discuss.tchncs.de
I dabble in coding, linux, gaming, HEMA, LARP, e-mobility, carhacking, simpits and… parenting?
- 🌐 @beko@beko.famkos.net
- 🦣 @bekopharm@social.tchncs.de
- 📼 @bekopharm@tube.tchncs.de
- 📹 @bekopharm@live.famkos.net
- Comment on Goodbye Windows, goodbye nvidia and sadly goodbye EVGA. 2 weeks ago:
Got the same. Works flawless so far on Fedora 43. Still playing around with AV1 VAAPI to figure out good settings for recording.
- Comment on First spin with 5K UHD 2160p Ultra Wide 2 weeks ago:
Ah sometimes. Most have only one joystick and it will just work™
My home cockpit shenanigans are… unique? =)
- Comment on First spin with 5K UHD 2160p Ultra Wide 2 weeks ago:
So often connected devices have to be “overriden” again within Wine too.
There are now still 2 entries for the same Model and Vendor id in the Wine reg. One for xinput. And this is e.g. prioritized by some games like Elite so they will only start to listen on xinput here, where nothing ever arrives. In that case references to xinput have to be removed again from the registry. Only to be auto repopulated by the next Proton upgrade in some cases or when the device enumeration changes for some reason. Pain.
- Comment on First spin with 5K UHD 2160p Ultra Wide 2 weeks ago:
I do this but that’s not all. There are some options that remap especially additional joysticks to SDL XInput Mapping devices automatically. Probably(!) back from the days where games could not deal with more than one joystick anyway. Layers in layers and sometimes it’s detective work to figure out why and where the device stopped working. Again. And this is before the terribly broken input system of some games is even reached.
Random trivia: Touch panels count too.
- Comment on First spin with 5K UHD 2160p Ultra Wide 2 weeks ago:
Ty! It’s a living hell 🤓 Inputs are rather easy since the usual approaches work okay-ish. That’d be AntiMicroX and MoltenGamepad in my case. Mebbe InputMapper too. The constant fight against Steam’s “everything be gamepad” XInput is a pain in the neck though.
Outputs? Don’t get me started 🤣
- Submitted 2 weeks ago to gaming@beehaw.org | 7 comments
- Submitted 3 months ago to gaming@beehaw.org | 0 comments
- Comment on List of Fan (OpenSource) Ports/Remakes of Games 6 months ago:
It’s FOSS, of course you can 🤓 Fun fact: Most MAX players hate MAX2 to this day. The disappointment is similar to studios getting bought up by EA.
- Comment on List of Fan (OpenSource) Ports/Remakes of Games 6 months ago:
Mechanized Assault and eXploration (M.A.X.) - Mechanized Assault and eXploration Reloaded
Disclosure: That’s my baby. We’re not very active any more and while we were self hosted for a decade the development shifted to GitHub recently: github.com/maxr-dot-org/maxr/releases (I know but I don’t have the spoons for this any more so the active devs got to decide)
- Submitted 8 months ago to gaming@beehaw.org | 0 comments
- Comment on Showing off new features for my home cockpit: Priority alerts, sounds and more status indicators 9 months ago:
It’s compatible with Elite Dangerous, and I like it’s colour theme more this is why it looks familiar I guess.
It’s a Colonial Viper from Battlestar Galactica, that I really like. So I try to either fly Vipers or VF-1 from Macross, what I also dig :-)
I also fly with XR (3D thanks to SBS mode). VR gives me motion sickness and has some other drawbacks [for me]. See my ViperPit videos to get an idea how that looks 👍
- Showing off new features for my home cockpit: Priority alerts, sounds and more status indicatorsdiscuss.tchncs.de ↗Submitted 9 months ago to gaming@beehaw.org | 2 comments
- Comment on Demo: FreeSpace 2 Open with head tracking from Viture Pro XR glasses IMU data 10 months ago:
You know… I wondered about this before too and I tried to lower the seating position through manipulation of the Y value before and while this works to some extend => it’s not really possible to look over the fuselage any more so I guess it’s a compromise.
- Submitted 10 months ago to gaming@beehaw.org | 3 comments
- Comment on Demo: 3D Footage Elite Dangerous 3840×1080 Pixel, 60p, SBS (sbsr) version 10 months ago:
Think I got the aspect ratio somewhat under control. It’s not perfect but much better. At this point I think it’s simply a bug of EliteDangerous. It’s like the HUD doesn’t get the rescaling memo after the intro played.
The settings make no sense to me but I can live with that. SBS (right/left side) images attached. The HUD is now at least readable and not squished too much.
- Comment on Demo: 3D Footage Elite Dangerous 3840×1080 Pixel, 60p, SBS (sbsr) version 10 months ago:
That is interesting. Do I understand this correct that it has to be SBS left/right for this to work? I read conflicting reports on this.
Thing is my glasses need right/left and most of what’s on YT does simply not work when I just go fullscreen with SBS enabled so I have to drag it out of YT first and run it through Bino (or use ffplay with stereo3d filter) to “fix” this again.
This looks like if I want to make it convenient for VR I make it inconvenient for XR glasses users like XREAL and Viture users. I’m highly confused.
Oh and what about h265 or V1? The example only suggests h264:
ffmpeg -i input_file.mkv -vcodec libx264 -x264opts “frame-packing=3” output_file.mp4
Tried if h265 would happily eat frame-packing too but it’s an unknown option for it :/
- Comment on Demo: 3D Footage Elite Dangerous 3840×1080 Pixel, 60p, SBS (sbsr) version 10 months ago:
I’ll take a look, thanks! SteamVR is not involved in this [that I know of]
- Submitted 10 months ago to gaming@beehaw.org | 5 comments
- Submitted 11 months ago to gaming@beehaw.org | 0 comments
- Comment on Inverview: In depth walkthrough of my insane home cockpit panel with BekoPharm and Ozoned 11 months ago:
Dunno, I hardly ever played it xD
…kidding, I like it but I tend to ignore the boring parts in games so bites me 🤷
- Inverview: In depth walkthrough of my insane home cockpit panel with BekoPharm and Ozoneddiscuss.tchncs.de ↗Submitted 11 months ago to gaming@beehaw.org | 2 comments
- Submitted 1 year ago to gaming@beehaw.org | 0 comments
- Comment on To appease a Steam user's demands for straight representation, Webfishing added a 'Straight' title that costs 9,999 fish bucks 1 year ago:
heh, this totally reminds me of Terry Pratchett’s dwarves, that spend a lot of time trying to find out what’s under the beard of the other first without asking that akward question xD
- Playtest: Revived F-16 FLCS and Cougar of my ViperPit with X4: Foundations and BSG modwww.youtube.com ↗Submitted 1 year ago to gaming@beehaw.org | 0 comments
- Comment on MH-Zombie 1 year ago:
Haha awesome. Glad you like it 👍
- Comment on malicious backdoor found in widely used game mod by Low Level [YouTube] 1 year ago:
Heh, madlads :D Modern problems require modern solutions 👍
- Submitted 1 year ago to gaming@beehaw.org | 2 comments
- Submitted 1 year ago to gaming@beehaw.org | 0 comments
- Comment on VR is so 90s 1 year ago:
Nö. Das war pervers teuer. Und das noch von nem Laden, der nur Zeug verkauft, was sonst keiner wollte xD
- Comment on VR is so 90s 1 year ago:
I’m not even sure why this was in one of my drawers at all. Stumbled over it randomly today and was confused by this initially because somehow “VR” is marked with “brand new shit” in my head. I should know better but kinda forgot all about it.