Comment on Alberto Mielgo defends the Marathon cinematic as "not AI," denies his team touched Bungie’s plagiarized material and calls the art theft incident a genuine mistake that was "blown out of proportion"

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Chozo@fedia.io ⁨1⁩ ⁨day⁩ ago

How does one even accidentally steal a texture someone else made?

One could easily apply Hanlon's Razor to this. For example:

I used to be a pretty hardcore Destiny 2 player for several years. In that time, I've seen Bungie fuck up a lot of things. But those fuck-ups were almost entirely caused by somebody in the studio not playing close-enough attention to something, and details getting mixed up in the pipeline. I don't think anybody at Bungie knowingly put Antireal's art into the game. I think the more likely explanation is that there was a lack of oversight, and files that shouldn't have been mixed together, got mixed together.

It wouldn't even be the first time Bungie had something like this happen; there was an instance where a third-party studio that Bungie contracted to build a Destiny 2 cut-scene accidentally used artwork that was not intended to be in the actual cut-scene.

Not to suggest that any of this excuses Bungie for multiple cases of plagiarism. Obviously, they need to have stricter standards in place when transferring files between parties. It's a colossal fuck-up, but I don't think that it was a fuck-up anybody set out to commit.

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