Comment on For those of you who enjoy open-world games, how big of a world is too big?
delcake@lemmy.zip 1 week agoI’m with you on it, because my completionist tendencies saw me trekking between one too many copy-and-pasted side dungeons in the 50 hours I gave Elden Ring before I couldn’t take it any more and never came back to finish the game.
It’s not like the moment-to-moment combat is any less fun than the games that came before it, but since the game lets me indulge in my worst tendency of finishing every optional thing before progressing things it just felt like a meaningless checklist slog.
It’s definitely a “me” problem, but it’s just one reason why I tend to prefer a more focused experience than a sprawling open world.
Buffy@libretechni.ca 1 week ago
The copy-paste dungeons were a big issue for me. And the amount of reused enemies and bosses. There is definitely a way to “optimally” play the game for the best experience. But I’d say that goes against the nature of what an open world is supposed to represent.