Comment on For those of you who enjoy open-world games, how big of a world is too big?
markz@suppo.fi 3 days ago
Measuring size alone is meaningless, as gameplay affects perceived size, and density of meaningful content in relation affects the experience.
Size should match content.
Skyrim is canonically pretty close to the size and shape of Estonia, but in game it’s very small. If the game’s content was spread out to the “real” size, it would feel completely barren.
The map in Deus Ex MD was quite small, but it punched way above its size, because it was so dense in detail.
Jrockwar@feddit.uk 3 days ago
Agree. If you could go into every single store, house, nook and cranny of Cyberpunk 2077, and talk to all the NPCs, it would feel absolutely humongous. Gameplay significantly affects perceived size.