Modloaders also mainly exist due to the onerous terms of any mojang/minecraft API for java edition that would exist - Forge/Fabric/etc… are designed to rip open the game and then stitch it back together with the desired goodies. Anything official would probably still have strings that would bind the modders, so modders won’t embrace the system wholeheartedly (similar to how datapacks can’t replace mods).
Comment on Minecraft is removing code obfuscation in Java Edition
Armok_the_bunny@lemmy.world 20 hours ago
Is that going to kill the need for the various modloaders?
- Truscape@lemmy.blahaj.zone 20 hours ago
Warl0k3@lemmy.world 20 hours ago
As I understand it no, the modloaders will still handle things like file management and conflicts. Individual mods could implement solutions for that, but it makes more sense to centralize that effort around the modloaders.
What this will do is make it much less tedious to develop the mods in the first place.
(I may be wrong and the role of modloaders may have changed in the six years since I was last active in the modding scene without my knowing it)