What I am saying that is not nearly enough, it is lazy, you don’t have to change the core game to add more aspects to it, more modes and more content that compliments the competitive core.
I think you have no idea what you’re talking about. They’ve tried that multiple times. They made gun game when CSGO released and nobody cares about gungame. They made some other game mode as well, which I don’t even remember what it was called because nobody cared about that either. They made a 2 man competitive mode called wingman and that at least got some attention because that was competitive, but largely people stuck with the 5v5. They added danger zone, a CS take on battle royales, and nobody cares about that either. They even tried gradually bringing new maps into the competitive map pool by adding them to the casual playlist and nobody played them. Even now the last regular update (which was literally today) added the retakes gamemode back and I doubt the core audience cares.
The reason you don’t see any other kind of content in CS is because the core audience doesn’t care about any other content. For the majority of the playerbase only the gamemode that exists is competitive and everything else is irrelevant. In fact the core audience is so anal about competitive game mode they start bitching when new maps get added. You’re complaining about something that isn’t even true because Valve does try different things, but you only hear about competitive, skins, boxes and other cosmetics because that’s all the core audience cares about.
Dunstabzugshaubitze@feddit.org 2 days ago
i understand your point, i just don’t agree with it. I don’t need Counter-Strike to change the sameway i don’t need a specific boardgame to change. the fact that counter-strike is pretty much unchaged for over 20 years is what allowed it to develop the depth it has as a competitive game, that’s what makes solid tactics and individual skill important because i can’t abuse a new poorly understood mechanic, that only exists for a month. CS core is so solid that we could even play the same unchaged maps for another 20 years and would gradually play them differently year over year. i know this, because we did.
change for the sake of change is the biggest issue of live service games, if you ignore the stupid monetization schemes, sooner or later they all devolve into a barely recognizable mess.
supersquirrel@sopuli.xyz 2 days ago
Yeah, good for you and the narrow things you want out of the game! That sounds soul-crushingly boring to me given all of the fun new FPS games that have come out over that period that have been way more rewarding, dynamic and interesting to experience.
I am not saying your experience is invalid, I am saying it is boring in most people’s opinion. Competitive focused players who enjoy playing the same thing over and over and over again don’t understand they aren’t the entire playerbase or that they also aren’t enough to really sustain a game either.
A good counterpoint to this is Team Fortress 2, Team Fortress 2 has competitive elements but it is also just a fun game, it has lots of fun different modes and lots of different content. There isn’t just the core competitive game and some casino crap strapped on, TF2 is so much more than that and frankly CS2 isn’t.
Dunstabzugshaubitze@feddit.org 2 days ago
CS has a healthy playerbase, dont know if it has it because or despite it’s slow changing nature but the game is still doing well in every sense of the word. what i dont get is: why does a specific game has to change if there are shiny new ones released everyday? CS existing does not take away your ability to try the new hotness, but changing CS into something new would take the ability away to enjoy CS as it was.
supersquirrel@sopuli.xyz 2 days ago
No, CS needs to evolve, the core competitive mode can stay the same but the game will continue to lose players if it doesn’t add other content, if it refuses to actually grow in anyway other than its predatory monetization schemes…