Comment on Amid EA's unpopular $55 billion buyout, Baldur's Gate 3 director takes time "to remind people that making games faster and cheaper while charging more has never worked before"

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IrateAnteater@sh.itjust.works ⁨2⁩ ⁨days⁩ ago

One of the biggest parts of the problem is that corporate management types can’t quantify experience and skill. This leads to them thinking of projects purely in terms of man-hours, and they cannot comprehend that not all man-hours are equal. It’s an issue that plagues a lot of industries.

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