Turning the Stream shader feature of was the only way I could get Dune to run without a shader error crash. Good Enough is always problematic.
I mean, they do (for most games) on Linux. “Allow background processing of vulkan shaders” in Downloads.
The issue is that they can only do so much without support of the games themselves. My, very limited, understanding is they distribute “good enough” shaders with games and then the background processing is optimizing those for the user’s computer. But getting those “good enough” shaders is already a mess.
Dvixen@lemmy.world 18 hours ago
NuXCOM_90Percent@lemmy.zip 6 hours ago
One game has issues -> “always problematic”
Yes, there are issues with updates and cached shaders… I mean, look at the topic of the thread. But the vast majority of the time there are zero issues and, again, this has been one of the biggest causes of a lot of the “This game runs better on Linux than Windows!!!” because the fly by night org just rushed into a single scene and took very few samples.
ilinamorato@lemmy.world 1 day ago
Thank you for that info! I do most of my PC gaming on a very underpowered Linux box. Gonna need to check that setting.
ilinamorato@lemmy.world 7 hours ago
Maybe they could add a setting to automatically start up the game in the background after an update. Since shader compilation happens right at startup, that could get the job done.