Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
missingno@fedia.io 1 day agoNot having the mechanic to begin with would be better than a thing that merely makes it less bad, because even then there's still an opportunity cost.
subignition@fedia.io 1 day ago
Exploration is a task that has inherent difficulty in the genre, it's uncommon to have actual points of no return as you describe, but if you can't see through a particular segment to the next checkpoint, yeah sometimes giving up will cost you. An actual point of no return probably means you're on the cusp of a sweet new ability though.