Comment on Is Hollow Knight Silksong's 'cheap' price a problem for other indie games? Devs and publishers weigh up its impact | Eurogamer

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scintilla@crust.piefed.social ⁨19⁩ ⁨hours⁩ ago

You basically have to be a developer and marketer to have even a chance of success in the current market and even then you could be the beat at both and simply not have the luck to go viral and only get a few hundred sales. So much of indie game selling is creating things that can go viral now hence the absolute proliferation of "freind slop" games because it's so easy for moments between two popular funny content creators to go viral.

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