Comment on Over 450 Diablo developers at Blizzard have unionized

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thatKamGuy@sh.itjust.works ⁨3⁩ ⁨days⁩ ago

As a bit of a thought exercise, I went through every mainline GTA game using that website to get an idea of each title’s respective headcount:

So while the general headcount growth over time tends to track, as each generation of platform requires more and more people to churn out higher fidelity content, I can’t help but wonder what portion of that headcount is just there to churn out micro transaction and Games-as-a-Service garbage.

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