Examples: Virtua Racing on the Genesis or Star Fox on the SNES. they were slow and quite laggy. sure they were essentially pushing the limits of what the console could do and in the case of Star Fox had to have the FX chip in the cartridge but I wouldn't call racing around on the Genesis in Virtua Racing a "smooth" experience.
Other games are like this too with loading. Mortal Kombat CD on the Sega CD. you get to the Shang Tsung fight and the game has to load every time he morphs. Other games would also slow to a crawl if there was a lot on the screen. To your point Ranger X on the Genesis had these little tadpole enemy things that could quickly populate the screen if you didn't take them out quickly and would slow the game down. Same would happen on the PSX with the game Loaded.
Nikls94@lemmy.world 1 day ago
I’ve only recently (2 years ago) started to play older games I was interested in but never got the time to play. I even got a 16:9 CRT-TV and modded all the original consoles. It toatally depends on the game if it is a smooth and optimized experience or just an unresponsive mess of code.
bridgeenjoyer@sh.itjust.works 1 day ago
Yeah it really does depend on the game, which is obvious, but still. Games that push the hardware are obviously gonna feel laggy