Yeah I was wondering why the Donkey Kong game didn’t come out until a month later when it should probably have been a launch title
Phelpssan@lemmy.world 6 days ago
The Switch 2 launch felt oddly rushed.
Lack of details, initial backward compatibility list having only ~20% of games with basic testing finished, the need for SD Express cards that are hard to find. Even the GCK situation is probably due to cost/availability issues that will improve over time.
This DevKit situation looks like another example of this.
prole@lemmy.blahaj.zone 6 days ago
NuXCOM_90Percent@lemmy.zip 6 days ago
The Switch 1 launch was also a shitshow. Their big launch title was literally a Wii U game and they had the same hodge podge of “what if wii sports but now”. They just had “the nindies” and… yeah.
Considering that Nintendo have actually always genuinely innovated in terms of marketing and more or less set the gold standard for the modern “just communicate direct to consumers”? I increasingly don’t believe that they have this secret vault of finished games that are ready to go whenever. They are just as fucked as everyone else.