Comment on Elden Ring on Switch 2 Is a Disaster in Handheld Mode - IGN
carotte@lemmy.blahaj.zone 1 day agothe switch 2 is ARM based, not x86. idk the intricacies of the switch 2 GPU when compared to mainstream nvidia graphics cards, but I’d guess there are major differences between a mobile APU and a big boy PC GPU
technically capable of running software… but just barely.
come on now.
sp3ctr4l@lemmy.dbzer0.com 1 day ago
Oh well ok you got me, Switch 2 is ARM based, I am wrong there.
As to differences between APU and GPU drivers?
Nah, not really, at least not on linux.
That the Switch 2 is ARM based is probably actually significant.
You would basically have to port an 86_64 game over to ARM, potentially redesign a whole bunch of the game’s core inner working systems.
Again though, yes, there are big differences between a full PC GPU and an APU… but there’s far less difference between a laptop GPU and APU, in terms of compute power per physical volume, and many laptops can run Elden Ring just fine.
The Deck and Switch 2 both have APUs… only one of them really struggles with Elden Ring.
And yes, the Switch is a potato compared to even a low-mid tier gaming PC.
It is also a potato compared to a Deck:
I have yet to encounter a Switch 1 game I cannot emulate on my Deck, with worse than a 10% FPS drop from what the Switch itself gets natively on that same game.
Used to be the case that you need a pretty beefy desktop PC or laptop to emulate last gen consoles.
Uh nope, not anymore.