Comment on Would you prefer if games had a separate difficulty setting for boss fights?

Potatos_are_not_friends@lemmy.world ⁨1⁩ ⁨year⁩ ago

Around 2010, I remember this game studio sharing a innovative technique of game design where as people failed a boss battle, the game would slowly make the battle easier.

Some companies ran with it. Nintendo gives you extra help if you die multiple times in a level. Where some studios do it more behind the scenes. For example - giving you a bit more ammo. Or slowing the boss down a little more. I can’t remember the game, but they have a feature where a boss can’t one-shot you. And they give you more of those the more you die, so it “feels fair”.

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