I used to feel like I didn’t get my money’s worth until I beat a game. That quickly fell out. I just measure a game’s worth by my enjoyment of it now.
Comment on Would you prefer if games had a separate difficulty setting for boss fights?
ArmoredCavalry@lemmy.world 11 months agoRight? When I was a kid I would specifically enjoy the “challenge” of trying to beat something over and over. Nowadays though… I just like playing a game for the experience. I still like feeling “progression”, so things go from difficult to easy as my character advances. But having to repeat something multiple times? Eh… just not my jam anymore.
rustyriffs@lemmy.world 11 months ago
SaltySalamander@kbin.social 11 months ago
As a kid I enjoyed the cheats. As an adult? I way way prefer the challenge.
SpaceNoodle@lemmy.world 11 months ago
Same, but I also already have a job, and I don’t want a game to just be more work.
SkyeStarfall@lemmy.blahaj.zone 11 months ago
In the end, it’s personal preference, and so both play styles should ideally be supported.
I love a challenge, it’s how I relax. If something isn’t challenging for me I quickly get bored and stop playing. I basically need my brain to be stimulated and thinking and trying to properly relax.
SpaceNoodle@lemmy.world 11 months ago
There’s a difference between a challenge and a slog.