Comment on EA reportedly shelves Need For Speed completely to focus on other projects
network_switch@lemmy.ml 2 days agoI tried to play through Unbound and I couldn’t deal with the writing. It was “hello fellow kids” to me which I feel has been a worsening problem with video game writing since Borderlands 2. Even worse with it feels to me like video game writing really tried to moralize moral grey’s or bad behavior or make characters not just people that want to go fast, make money, feel cool, getting in trouble with the law for going an incredibly dangerous for anyone in your vicinity speed disobeying traffic signals, probably associated with organized and just trying to survive, …, they’re actually people just trying to express themselves and find community of deep down kind and good people
Also I felt like I was playing rich/sheltered kids ideas of street racing and people that live in the night. Way too idealistic. Should be way more cutthroat, emotional burnouts just trying to go fast as their happy/thrill place. The sheltered/rich kids fantasy comes to mind when games try to make living among graffiti and gangs as like living among street art and community health organizations. It’s the digital nomad view of local (underground) cultures
bridgeenjoyer@sh.itjust.works 2 days ago
Oh I hated unbound. The music, voice acting etc was so pandering and gross. The animations were kind of neat though.