Comment on Statement on Stop Killing Games - VIDEOGAMES EUROPE

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Arcka@midwest.social ⁨14⁩ ⁨hours⁩ ago

Enabling the ability for purchasers to specify an arbitrary server to connect to would require a design change compared to how most games are recently. That feature used to be standard in the early years of online gaming.

We had online-only multiplayer games in the early 2000s with self-hosted servers supporting over 60 players per map. It’s absolutely possible to do better with today’s tech.

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