Comment on Steam Introduces In-Game Performance Monitor
Mwa@thelemmy.club 1 month ago
Imma just stick to MangoHud cause it works with Games Outside of Steam.
Comment on Steam Introduces In-Game Performance Monitor
Mwa@thelemmy.club 1 month ago
Imma just stick to MangoHud cause it works with Games Outside of Steam.
addie@feddit.uk 1 month ago
Also, MangoHud has an ability to set
fps_limit
in a per-game way that generally results in much smoother frame-pacing than most games achieve by default. That’s awesome for eg. Dark Souls / Elden Ring, which are stuttery at 60 fps but buttery at 59 for some reason, but also for random strategy games which would be just fine at 30 fps but instead have all the fans roaring to render at 144.Mwa@thelemmy.club 1 month ago
Oh thank you, But most games have a fps limit right? And I have VRR on my monitor.
addie@feddit.uk 1 month ago
I’ve found that disabling VSync in games entirely and then letting MangoHud do the limiting works a bit better. Some of that will be because I’m using Proton on Linux, which has DXVK as a translation layer. Games will be trying to limit their frames the DirectX way, whereas MangoHud is limiting them the Vulkan way and is ‘closer to the monitor’ for keeping the pace right.
Mwa@thelemmy.club 1 month ago
Since I have VRR on my monitor I won’t be needing, this but thanks.