I’ve spent way more time in MMOs than I’d care to admit, but if you think FF11 didn’t have a grind you can check the millions of old posts about it on Reddit for a reminder.
Look at the RPGs people love, none focus on the grind. It’s because grinding does not benefit gameplay and only drags out playtime.
Having played other MMOs does not make you qualified to have an opinion on a game you’ve never played. FFXI does have a grind, but it is unlike any other MMO out there. The intensity of trying to time your weapon skills and magic to land at exactly the right time, the dance-like coordination with your teammates, the variety of enemy strengths and weaknesses, learning a basic programming language to write macros and having them work flawlessly in a pinch - everything about it is exciting and you have to be at the top of your game to succeed. Every single mob fight feels like a boss battle and every kill is a win. Top that with some of the best writing of any Final Fantasy game and it’s a winning combination and technical marval that I cannot believe was achieved in 2003.
DireTech@sh.itjust.works 10 hours ago
I’ve spent way more time in MMOs than I’d care to admit, but if you think FF11 didn’t have a grind you can check the millions of old posts about it on Reddit for a reminder.
Look at the RPGs people love, none focus on the grind. It’s because grinding does not benefit gameplay and only drags out playtime.
Kit@lemmy.blahaj.zone 10 hours ago
Having played other MMOs does not make you qualified to have an opinion on a game you’ve never played. FFXI does have a grind, but it is unlike any other MMO out there. The intensity of trying to time your weapon skills and magic to land at exactly the right time, the dance-like coordination with your teammates, the variety of enemy strengths and weaknesses, learning a basic programming language to write macros and having them work flawlessly in a pinch - everything about it is exciting and you have to be at the top of your game to succeed. Every single mob fight feels like a boss battle and every kill is a win. Top that with some of the best writing of any Final Fantasy game and it’s a winning combination and technical marval that I cannot believe was achieved in 2003.