Comment on Here's why Inscryption is a good game
Toes@ani.social 1 week agoYeah I gave it a shot. I couldn’t either, I’m not a big fan of escape room mechanics so I was really hoping I could. Thanks for trying
Comment on Here's why Inscryption is a good game
Toes@ani.social 1 week agoYeah I gave it a shot. I couldn’t either, I’m not a big fan of escape room mechanics so I was really hoping I could. Thanks for trying
bjoern_tantau@swg-empire.de 1 week ago
The important stuff is fortunately almost totally spelled out and hard to miss.
PhilipTheBucket@ponder.cat 1 week ago
Yeah, almost to an excessive degree. To me it’s fine, it just means the designer has room to grow in terms of their skill at getting the right balance, but also it’s going to be a little bit of personal taste. This video includes some pretty interesting discussion of the balance between spelling things out, making sure that everyone can notice and enjoy them, versus making things opaque knowing that you’ll leave some people behind but making it that much more special for the people who found them “all by themselves” without any kind of prompting.