Comment on Hey PC game developers, please follow Stellar Blade as an example for PC optimization in the future, because it absolutely rocks

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eupraxia@lemmy.blahaj.zone ⁨1⁩ ⁨day⁩ ago

devs are also given barely any time to do it and have to ship across more platforms than ever. In the age of early access viral hits, optimization is just something no publisher wants to put resources into before they know the game’s a success or not.

True story, a game I worked on at my last job shipped on Xbox One and PS4, the PS4 version was not even built until a month before shipping.

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